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Re: Evening Consolidation |
Jun 3, 2011, 00:25 |
Bumpy |
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Jerykk wrote on Jun 2, 2011, 23:21: No surprise about Witcher 2 coming out on X360. The Quick Time Events, radial menus, circular button prompts, scrolling text list inventory, paraphrased dialogue options without any numerical bindings and soft lock targeting system were all clearly designed with console ports in mind. Still, I suspect they're going to have to reduce the texture resolution and full-screen effects quite a bit to get the game to fit within the X360's 512MB of memory. Yup. Not sure I plan on buying or playing TW2 due to its console based designs. That shit don't fly with homey. |
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