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27. Re: Capcom DRM Follow-up May 26, 2011, 22:04 Satoru
 
Wow your ignorance is astounding. As indicated GFWL is already part of the development stream. They can't change it now. It's not THAT arduous a requirement, though I am the first to say I am not a huge fan of it. He's defending it from people LIKE YOU who dismiss it out of hand without really understanding what's going on.

The irony is that people like you complain about hacks and cheats in PC games, yet SCREAM bloody murder if a company tries to protect their game from it. If you use DRM in a way that complements your anti-cheat strategy as WoW does, then isn't that what you want. Especially in a online competitive games such as SSF4?

I want a level playing field for onilne competition in SSF4. If DRM is part of that strategy and is integrated in a good long term plan to maintain the game's integrity for legitimate users, then I'm all for it.

If someone asks for your opinion and you simply spit out "DRM SUCKS" then really you have contributed less than zero to the conversation.
 
 
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