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9. Re: Evening Consolidation Apr 12, 2011, 02:45 eRe4s3r
The problem isn't budgets but rather that tools haven't even caught up to the DX9 era. Least alone DX10/DX11 or beyond.

And maybe worse, with GPU's doing raster based rendering and modern 3d-suites not doing it, we have 2 technology areas that develop in different directions, except they are both supposed to do the same thing.

I think what we really need is Intel to deliver on that pseudo "realtime raytracer" but i think, i am gonna be an old man, see cybertek, nano-tech and space travel for everyone before that goes anywhere...
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