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26. Re: Unreal Engine Trailer Apr 6, 2011, 21:30 Alamar
 
Suddenly_Dead wrote on Apr 6, 2011, 18:40:
The Advocate wrote on Apr 6, 2011, 15:11:
I did not say it did. However, this line from their programming documentation; "UDK relies solely on the use of UnrealScript while licensees can use UnrealScript in conjunction with native C++ code" got me to thinking.

So I decided to become at least competent in both for a project that I want to create.

C++ isn't C#, but yeah.

You also can't use C++ the way they describe in that quote unless you have a full UE license, but you can access native DLLs from UDK now, which is pretty handy. You can probably do most of what you want with plain UnrealScript though.

Actually, the term 'licensee' refers to those that have the 'full UE license'...

-Alamar
 
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