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21. Re: Unreal Engine Trailer Apr 6, 2011, 18:40 Suddenly_Dead
The Advocate wrote on Apr 6, 2011, 15:11:
I did not say it did. However, this line from their programming documentation; "UDK relies solely on the use of UnrealScript while licensees can use UnrealScript in conjunction with native C++ code" got me to thinking.

So I decided to become at least competent in both for a project that I want to create.

C++ isn't C#, but yeah.

You also can't use C++ the way they describe in that quote unless you have a full UE license, but you can access native DLLs from UDK now, which is pretty handy. You can probably do most of what you want with plain UnrealScript though.
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