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Re: Tribes: Ascend Announced |
Mar 26, 2011, 19:36 |
Beaner |
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Sepharo wrote on Mar 13, 2011, 14:15: I was one of the people who bought Tribes 2 and was never able to get any good at it. I loved all the mechanics though; the cameras and turrets , base generators, etc. And thats probably why you stuck around to play it. Thats my point about all this stuff. The competition guys or long time players downplay it. But thats also why Tribes has never taken off. The game cant just cater to the hardcore crowd. It needs to include all the fun stuff that made this game such a blast for many different types of players.
With that said, its also VERY important they keep the core physics and gameplay intact. If you nerf it all to hell that doesn't help either because you will lose a large portion of the fanbase. The developers of T2 all admitted that was one of the biggest mistakes they made with the out of box release of the game. They got it right by adding the new elements, improving on vehicles and such, but they should have released it with the classic physics that came much later as a patch fix. Dont mess with the speed and momentum physics of the game and keep all the core assets that were in T1/T2. |
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