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32. Re: AMD Knocks DirectX Mar 18, 2011, 17:04 killer_roach
 
Mashiki Amiketo wrote on Mar 18, 2011, 16:48:
KilrathiAce wrote on Mar 18, 2011, 15:59:
What matters is that most games that hit PC nowdays are console ports and thus they never take full advantage of PC capibilities.
You know if they could get dev's back on to the OGL train, after the 3.0 revision fuckup, this wouldn't be a problem.

That's kinda like saying "don't worry, we'll get rid of that anchor around you... let's chain you up to the Great Pyramid of Khufu instead." OpenGL is flexible, but if you're talking about performance, it's an absolute joke.
 
 
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