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3. Re: Hitman 5 Hints? Mar 16, 2011, 23:55 Aero
 
Hitman 1 was the first game I specifically remember implementing ragdoll physics, and I probably spent about as much time making a game out of just trying to blast bad guys out third floor windows with a shotgun as the length of the single player campaigns in all the Modern Warfare games combined.

Though there were ups and downs and were never quite as good as they could have been, these really were brilliant games on the whole, and it was disappointing that IO has since sunk to the depths of developing the Kane and Lynch games (which I haven't tried but understand are awful).

In short, another Hitman would be splendid. So far as stealth/shooters go, there hasn't been a game that had the replayability and, more importantly, genuinely allowed the player a degree of actual creativity in how they play the game in quite a long time.

 
 
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