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51. Re: Duke Nukem Forever and Steamworks Feb 15, 2011, 21:35 Draugr
 
PHJF wrote on Feb 15, 2011, 18:34:
This. by buying second hand you've given them as much money as someone who stole the game.

Except buying it used presupposes somebody bought in the first place you FUCK.

Well, I don't know why we'd need to go calling people names just because we have a difference of opinion, I'd like to think we're capable of having an adult conversation. (High hopes for internet commentary, I know.)

It does involve someone buying it first, certainly, but they've lost a potential sale either way when it comes to the pirate or the second hand sale -- Either way, you get to enjoy their product and they get nothing from it. I certainly don't mean to imply that they are on morally equal ground.

Look at it from the perspective of the developer. Jack buys a THQ game, plays it and sells it to you. Jack was their customer. Your Jack's customer, not THQ's. In this situation, due to the availability of Jack's copy, THQ has (potentially) lost out on a sale.
Obviously they've reacted by making sure you need to buy something from them in the case of used sales if you want the full 'new' experience.

I speak mostly in regards to Devs, unless the dev and pub are one in the same, publishers are just banking off of other people's crap so I certainly don't have any pity for them.

I'm not commenting on used EVERYTHING, there are some goods that benefit through being resold, such as cars.
Even when you buy a used car you still need parts for maintenance, so they are still able to make money off of it in some regard. Much in the same way MS probably has no problem having used 360s being sold as it still gets people to buy games.

I get that it's not popular, I just feel people should support the devs by purchasing through them, instead of second hand. If that means waiting a few months after its released to meet a price point I'm willing to buy it at, so be it.

This comment was edited on Feb 15, 2011, 22:15.
 
 
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