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54. Re: 64-Player Battlefield 3 This Fall Feb 4, 2011, 15:17 Suddenly_Dead
Wildone wrote on Feb 4, 2011, 14:57:
Vehicles should NOT be easy to destroy, rather they should take the right use of weapons at the right time. Jets will dominate you if your using a machine gun! By the same token, if you fire an AA missile at me it shouldn't be an insta kill either if I deploy counter measures at the right time. 3 grenades to kill a tank should not happen either.

Thing is, if they make AA effective at all there is an inundation of whinging and they end up nerfing it in the next patch. Having a set of players that is virtually invincible to the majority of players on the ground is kind of lame.

loomy wrote on Feb 4, 2011, 15:10:
the destructibility in bfbc2 is a novelty. and worse, it hinders gameplay. everyone is a demolition man.

How does it hinder gameplay? There's a couple questionable MCOM stations (that is, in collapsible buildings that can be hit from across the map), but I like to be able to breach a hole in a building's wall and then storm into it (instead of taking the obvious, and defended, doorway).
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