PHJF wrote on Jan 22, 2011, 19:34: Dude it's five hours of game time, not a five-hour rental. Big difference. AND it goes towards your possible purchase.
Which is why I can't see most devs going for it, it is way too consumer friendly.
1) Most games don't have that long a campaign 2) Most games actually aren't that good, let's face it what we all call good for the most part is merely average and what we call average/mediocre is bad but still playable. 3) This directly undermines the hype engine. Almost all video game reviewers/writers are completely full of shit, they've become an extension of marketing.
This would put a huge ding in the bottom line for most games.