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Re: Mass Effect 3 Tease? |
Nov 17, 2010, 16:56 |
Creston |
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Dr. D. Schreber wrote on Nov 17, 2010, 16:09: That rifle in the screenshot is definitely the Incisor without the weird little thingie below the very end of the barrel (which I assume is Bioware's idea of s futuristic bipod of some kind.)
I don't know why everyone complains about losing ME1's inventory. There was very little actual depth, there were only three or four actual different items in any category (pistols, shotguns, armor, ammo mods, etc) and 90% of every individual item was just a numbered tier version of one of those. That's not depth, that's complexity for the sake of being complex to the point of obfuscation. Anyone who played the console version before the PC version can attest to how much the original awful interface was streamlined into something far more user-friendly, and yet, despite this, it didn't change the fact that the massive amount of copy-paste items was suffocating and required you to spend much more time with inventory management than is sane. It would've been better if they'd fixed it, but between keeping the broken system and losing it, losing it is no great loss. The inventory thing is no great loss, since it was horribly implemented and it offered basically no items anyways. All you ever used it for was to put a few different mods on your weapon, which they now have with ammo powers. So that's about a wash.
However, ditching the Mako and planet exploration for the sake of "SCANNING!" was just fucking retarded. All everyone wanted was for:
A) Planet exploration to be useful and interesting. B) The Mako to not control like a fucking yoyo.
Bioware's answer?
C) Disregard entire game mode, and replace with Dumbest Minigame Ever Invented!
Creston |
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