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24. Re: EA Staff Cuts Oct 29, 2010, 16:44 BIGtrouble77
 
I don't think EA would use the word 'layoffs' if they were referring to contractors. I did contract work for Firaxis on civ3 and the process was very formal, there was no contract to hire and I was given very specific tasks to do and had no expectation of future employment. I came in specifically to help complete some of the final tasks.

What EA is stating is ridiculous. Seasonal layoffs? That has absolutely nothing to do with contractors, and if it does, the PR person who wrote that should be laid off. It sounds much more like what others suggested, get rid of seasoned developers and bring in new, cheap blood. I can't imagine what it must be like for a developer/artist employee to bust his ass to meet a deadline then get canned right after. Even if it's only around 1%, it doesn't make it right just to save a few bucks.

We don't know the whole story, but based on the wording of this release and EA's past history, I'm inclined to think EA is being abusive here.
 
 
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