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| 21. |
Re: EA Staff Cuts |
Oct 29, 2010, 08:14 |
CJ_Parker |
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InBlack wrote on Oct 29, 2010, 06:20: We dont really have any of the details do we. Im under the impression that most of these people were probably working on a contractual basis of 3 or 6 months, and their contracts have probably just run out. I cant see a company firing experienced full time employees who have "permanent" positions unless they screwed up somehow. Dude, take it easy with the intelligent comments will ya? You're 100% correct, of course. No company in the software development sector fires its experienced workforce. The costs of hiring new (or re-hire the former) people and the expenses for fully (re-)integrating them usually far outweigh the savings of a couple months salaries. These definitely must have been temporary positions to begin with which is standard practice in a project based environment like game development. Business as usual. Nothing to see here. Move along.
Naturally all of this is a little bit hard to understand for your average Blue's News knucklehead commie cunt who's having pipe dreams about Fidel Castro run 100% employment guarantee corporations that serve as infinite pools of welfare money for the untalented, poor and lazy like themselves.
I guess what I'm really trying to say with that last paragraph is: Fuck the dumb.
/peace out |
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