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33. Re: Blizzard on the DOTA Trademark Oct 25, 2010, 23:07 Warskull
heroin wrote on Oct 25, 2010, 14:40:
So, how do we know that Valve has not begun to employ the original creators of DOTA? If they have, then what is the big fuss about? Did Valve ever create the engine that the original Team Fortress came out of (Quake)? Hell no, they didn't. But, as far as I know they did hire a bunch of guys who created the mod and did a very good job bringing it into it's own.

I think Blizz just needs to STFU on this one (I love you guys but jesus, Mo Money the Mo problems you make up in your big convoluted heads).

The original creator of DotA is long gone. That would be Eul, Guinsoo stole an unprotected copy of the map and released his own version that happened to catch on (I don't believe he credited the original creator either.) Icefrog, who now work for Valve, took over and did a great deal to fix the balance and coding of the map.

Most WC3 maps have a history of changing hands (often without consent) and people taking credit for other people's work.
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