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44. Re: Dragon Age II Signature Edition Oct 15, 2010, 17:09 StingingVelvet
Rattlehead wrote on Oct 15, 2010, 16:51:
The planets in Mass Effect 1 were lifeless, dull and basically felt like someone took a terra former for each planet, closed their eyes and whatever they pressed on the keyboard they stuck with.


The real solution though would have been making 3-4 planets that each were an open world about 1/4th the size of Oblivion. One would land from the ship in a town, get quests and such, then go exploring in the countryside. That would have been a lot more unique than cover-based shooter #347. Bioware seem to want Mass Effect to be the RPG for Halo kids though.

And I'm not saying Mass Effect 2 was a bad game, it was actually a brilliant game, it just should have been more.
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