This was created from the same Frostbyte engine behind Bad Company 2 wasn't it? If so, has that teleport glitch been resolved yet by DICE?
I know we all have to deal with aimbots and wallhacks in any popular FPS, but being able to manipulate any other player's location at the push of a button... even on so called secure dedicated servers. Well, that is just piss poor coding on DICE's part to allow such an exploit to exist.
This isn't knocking MoH (though, from the beta a few months back it played like a 'lacking' MW2, though it allowed for FOV changes) but rather people should be aware of how vulnerable the Frostbyte engine appears to be for people with a hard on for cheating.