Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

79. Re: Amnesia Postmortem Sep 20, 2010, 12:46 Cram
 
re: Doors & Mouse

I'm not really sure what's going on with Beamers having to move the mouse so much to open a door. Turn your mouse sensitivity up? I only have to move mine an inch in either direction...

Since you don't really ever get chased early in the game, the doors may not seem to serve a function. Later in the game when you're constantly being chased, you often have a half a second to a second lead over the monster. When you approach a door, you don't know if you have to pull or push. Making the wrong choice, and you're done.

The doors were an excellent feature of this game, at least when your mouse isn't making you pay for it. Mine did not.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

.. ..

Blue's News logo