Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

38. Re: Ships Ahoy - Jimmy's Vendetta for Mafia II Sep 8, 2010, 02:06 Jerykk
 
So if they had put in some invisible walls all over the place, it would have been a better game?

In a manner of speaking, yes. If the game had presented itself as a linear shooter, player's expectations would have been completely different so there wouldn't have been any disappointment as to the lack of side-missions.

Notions of quality are determined by expectations and the meeting (or exceeding) thereof. Mafia 2 did not meet the expectations set by providing an open world.

Keep in mind that this isn't a criticism of the game or anyone's opinions. It is simply an explanation of why Mafia 2 was received the way it was. I enjoyed the game, as did others, but I understand perfectly well why other people did not.
 
Avatar 20715
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo