Cram wrote on Jul 30, 2010, 16:45: Well I see the logic behind the potential ghost-town situation Zadig mentions. However, despite all the recent articles about GW2, we really don't know very much about this game at all. I won't join any we're-all-gonna-die bandwagon till I play the game. Just because the level cap is higher does not necessarily mean jumping on-board the WoWClone bandwagon if the games systems are fundamentally different and I get the impression they will be. I also see a lot of benefits to raising the level cap and flattening out the curve.
Yup - have to admit, a lot of GW was spent being stuck at level 20, never getting stronger. Don't see a huge downside to this.