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19. Re: Thieves Landing May 25, 2010, 10:46 Creston
The Rabbit's Foot only increases your loot from skinning (ie, wild animals), and it's worded wrong. It doesn't actually give you MORE loot, it just ups the chance that you'll harvest one of the more precious organs from an animal. But there's only a few animals that even have such an organ to be harvested (in the game's loot tables), to begin with, most noticeably wolves, cougars, bears and buffalo AFAIK, so it can seem as if it's not doing anything.

As for that sheriff mission, I freed him, he ran at the house yelling at me to be cautious, and he got killed by literally the FIRST bullet fired from the house. So that was quite hilarious. At least he had ammo.

Verno : Yeah, there's little point to keeping criminals alive. It's a bunch more hassle, and the rewards really aren't worth it. Though with one of the early criminals, hogtie him and drop him in town somewhere, then watch people randomly shoot him. It's quite funny.

Lost of people agree that Mexico is a real letdown in the story, compared to the first section, which I agree with. After he's done two missions for both sides in which both sides don't give him the info he wants, you'd figure John would just say "Fuck you," then try to find the info elsewhere.

The whole carrot-on-a-stick thing gets really boring after it's been used for 20 odd missions...

New Elizabeth really picks up again, though, and Mexico does have some awesome, awesome gunfights.

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