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46. Re: Ubisoft DRM Servers Under Fire Again Mar 9, 2010, 01:23 Warskull
 
Prez wrote on Mar 8, 2010, 21:31:
I've Got The News Blues wrote on Mar 8, 2010, 21:27:
Dev wrote on Mar 8, 2010, 21:24:
Yeah demigods if I recall right. They had some issues when it first launched, I wonder how they ended up fixing it.
Legitimate users got a patch that authenticated to a different server that wasn't overloaded since the pirates didn't get the patch.

The real sin in all that was that Stardock and GPG took a huge credibility hit because regardless of the reason, legitimate buyers of the game only knew that they couldn't connect and play. The net code was a little shaky at launch, but this really magnified the problem, and hurt both companies in the process. They should have expected it however. Proper prior planning prevents piss-poor results. The 'P' rule.

The reputation hit was for the myriad of other issues the game had. The pirates hammering Demigod's servers only lasted about 1 day. The netcode to get people into matches just didn't work. The game was pretty close to unplayable.
 
 
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