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16. Re: Star Trek Online Needs a Feb 18, 2010, 12:30 Stormsinger
 
Surf wrote on Feb 18, 2010, 11:27:
I have no interest in this game, but I will tell you when I worked on and played on Ultima Online, that was the ONLY MMORPG that had consequences to your death(s).
Um...no, no it wasn't. Simutronics games had 2000+ simultaneous players in a single world, which should qualify them as MMORPGs by any reasonable definition. They also had consequences to dying, up to and including permanent loss of the character. All this -years- before coding on UO was even started and more years after it opened.

 
 
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