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42. Re: On Ubisoft's Online DRM Feb 18, 2010, 01:55 Endo
 
BurntSoul wrote on Feb 17, 2010, 22:19:
The reason refunds aren't offered on PC games is simply greed not a technical limitation of DRM.

It has to be something specific along with greed - otherwise we'd also see the same for consoles.

Not allowing for a refund (please, just give me a day to see if I like it) and opening a crappy game just trains the consumer to wait until the price goes down.
They HAVE tried to force the same with consoles. Here's just one link I came across in a quick google search that demonstrates how developers feel about the secondary market, which is also generally applicable to how they feel about refunds: http://www.1up.com/do/newsStory?cId=3171217

It's just a lot harder to force the issue with consoles, because those games have always been available only on a disk or cartridge that can be bought, traded, sold, rented, etc., while PC games have their roots in simple games that you actually coded yourself. And after that, they came on floppies which were basically the easiest thing to copy, ever. So on the one hand, you have something that seems more like actual physical property, while on the other you have what amounts to little more than data that can be easily copied.
 
 
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