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10. Re: Star Trek Online Borg Details, Trailer Feb 12, 2010, 03:29 .Drifter
 
space captain wrote on Feb 11, 2010, 22:39:
Players will eventually face off against the Borg Queen, the leader of the Collective, but the road to her lair is a very dangerous path.

and then 5 minutes later she will be reborn, the road will be rebuilt and everything will go back to exactly as it was before

AWESOME! and so very compelling

While there could be options besides this industry standard method of making MMORPG's, I'm guessing they'd be pretty difficult.
Why?
Well, the publisher puts in new content. Those players who seem to live in online games conquer it within a day or two of release, the content is done. Rather than reset, the creators of the game LEAVE it done, just like "real life" would be.
Then what happens?
No one else gets a shot at it, new content must be released, at which time . . .
Lather, rinse, repeat, with the same group of people getting all the new content each patch.

One alternative I could mention is to do what EVE did. Just don't bother with content and let players pretty much make the game up as they go. Or, as I like to think of EVE, make an economic simulator and throw in some method for players to kill each other. Or do some repetitive, mind numbing activity.
Heck, change the ships to armored, heavily armed players. Then change space into large, open FPS zones with vehicles.
Viola! ADAM online!
Throw out random stories, make some new guns, armor, and vehicles every once in a while, and give people the ability to go into mines and MINE things, and you've got a new hit game!
Or did they already do this and call it Fallen Earth (which most people don't seem to care for)?

This comment was edited on Feb 12, 2010, 03:31.
 
 
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