Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

17. Re: BioShock 2 MP Details: No LAN or Dedicated Servers Jan 27, 2010, 19:43 kwyjibo
 
Isn't BioShock built off one of the Unreal engines? That would also have more or less built-in LAN/dedicated server support. So in essence they'd have to strip that out which would make even more work. I realize that BS was made as a single player game and quite a bit of effort would be involved to change the game mechanics to support it but their excuse sounds pretty weak to me.

Not that it really matters to me as I'm only interested in the single-player aspect anyways. So I'm just hoping that didn't suffer at the hands of making it multiplayer.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

.. .. ..

Blue's News logo