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| 14. |
Re: Chris Taylor Optimistic About PC Gaming |
Jan 21, 2010, 17:06 |
Pedle Zelnip |
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The idea that the PC is more open is valid, though it's a bit misleading of a claim.
Yes, there's more freedom for independent developers to self-publish on the PC than on consoles.
BUT, how many really great games can still be made by indy developers in their spare time? The old nostalgic vision of the Ken Silverman sitting in his basement coming up with the next Ken's Labyrinth is gone. Nowadays the types of games which most gamers demand require *huge* amounts of resources dedicated to developing them.
People mentioned games like Torchlight, but that's a game made by a studio, not an indy. Audiosurf sure, but honestly, while AS is a good game, it's a casual "pick up and play" kinda game. Put another way -- it's nothing that's going to set the industry on fire.
And aside from this, the idea that PC gaming is more "open" and "free", hides the fact that it's also more "techie". I've never had to upgrade, download a driver for, resolve a hardware conflict, or worry "will this game work" when playing games on my Xbox360. Over the holidays I purchased a number of games on Steam, and some worked great "out of the box", others did not, requiring a not-insigificant amount of tweaking. This is the price you pay for the "openness" of the system.
Why can't we move away from the PC vs consoles dichotomy, both platforms have their strengths and weaknesses, and both are and will continue to be for the foreseeable future major parts of the electronic entertainment industry. |
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