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56. Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 18:32 Wilson
 
Moving saved games to the cloud is brilliant, from the publisher's point of view. Who wants to play a game of any significant length that can't save?

From a gamer's point of view, of course, it's abhorrent, but since the game will sell millions of copies regardless, it'll happen. It's a good thing big-name video games are hardly worth playing these days.
 
 
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