|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 33. |
Re: L4D2 PC Demo Open |
Nov 4, 2009, 06:29 |
spindoctor |
|
|
Was L4D acquired from a mod team? I thought it was original from valve. I'm sure they kept everyone over for L4D2. Valve acquired Turtle Rock, the original developer of L4D. Or rather, the company that was developing it.
The profit was EXACTLY why they released this as a new game, rather than all of this as the promised DLC. The real issue is that people hold Valve to a different standard from the rest of the industry. And part of this is Valve's fault with the support they give TF2. Now, it's either that level of support, or failure. Nothing in between apparently.
And if this was DLC, should it have been free? All 5 campaigns, new SI, new weapons, improved AI, new characters... generally more content than the base game itself. How many companies making big games do that? Should it have been paid DLC? How would that go down with pc gamers, when one of the last PC centric devs went the console route with DLC? If it was paid DLC, what would be an appropriate price for a campaign? If someone thinks something like 2$, they should seriously fire up the Hammer editor, pump out a quality campaign. When you ask them again if it's only worth 2$ or whatever, they might have a different answer. Keeping in mind Crash Course was priced at 7$ on XBL, is it fair to say that an entire campaign (5 maps versus 2) can cost at least 5-7$? Making the cost of 5 campaigns in the 25-35$ region? Which is what L4D2 costs if you get it with 3 friends?
I see a lot of people saying that they will wait for a half off sale, and that's perfectly fine. That's being a smart consumer. The half off price is only 9$ shy of the pre-order price though, and I think it's worth paying that premium to get to play it early. YMMV.
This comment was edited on Nov 4, 2009, 06:30. |
|
|
 |
|
 |
|
 |
|
| Some of the most miserable and unhappy gamers on the planet are at Bluesnews |
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.