Yeah thats totally true, but Deus Ex 2 was never touted as a RPG - at least i wasn't poked by the hype machine either back then and expected utter failure after seeing the preview trailers.
So while i totally agree that Streamlining shooters is always bad (because even half-life 1 was perfectly streamlined! any more and its dumbing down) when RPG's are adapted for console use that does not have to mean dumbing down of gameplay, rather it hopefully makes controls intuitive and quick to use.
There aren't that many bad RPG's out there (But the last SP Final Fantasy RPG was horrid indeed) the worst they can do nowadays with a RPG is making it cliché. Unless they are Sega or Sony or Eidos.... but its Bioware and they haven't exactly made crap before
As for unlimited inventory, i mean limited by slots *cough* resident evil / diablo / wow - i am perfectly ok with a max weight = Strength * 10 in pounds thing, because that does make at least sense. Though i'd prefer unlimited inventory alá gothic because in the end, all limitation of inventory does is force you to visit the stores more often = padding