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10. Re: Champions Online Beta Status Aug 18, 2009, 03:50 Stormsinger
 
I won't play a game that requires me to provide them bandwidth to patch other players' installations (I immediately disabled torrents for WoW's patcher, and downloaded my patches from Fileplanet). They're the ones making the money, -they- can pay for the bandwidth.

That said, providing the bandwidth for that initial surge is -very- expensive...which is one of the many reasons I don't object to a monthly subscription. Frankly, if the game doesn't impress the beancounters enough to gamble the costs of the bandwidth, then they'd be better off just cutting their losses and never opening at all.
 
 
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