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5. Re: Op Ed Jul 2, 2009, 14:45 Zadig
 
PVP and raids are killing MMO’s? That’s nonsense. His description of the alarm clock ops in Dark Age of Camelot is exactly how the strategic PVP in Eve works, yet it continues to grow. PVE players will go where the best treasure is, regardless of whether it’s fun or not. Farming is a bigger danger than “raids” to an item based game.

What kills an MMO is habitually raising the level cap. It starts the downward spiral that leads to ghost towns and painfully simplified content (“dumbing down”). Developers need to stop remaking Everquest and look at other business models besides “make WoW clone”.
 
 
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