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| 4. |
hum... |
Feb 19, 2009, 03:43 |
PoopieMoopie |
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| First of all, authorizing a game through Steam IS a form of 'copy protection'. Second of all, Valve is lucky(? or planned) to publish recent popular games like TF2 and L4D to be intended online-multiplayer only, so pirates needs to first crack a game, then to somehow create a server that allows cracked games to be played on...the whole process is not worth the effort, since most players are not going to play a cracked version on some cracked server. Let's see what the piracy rate is for some non-online game Valve publishes in the future. That being said, there's relatively few pirated copies of HL2 around, maybe they just have very loyal customers? |
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