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113. Re: No subject Oct 15, 2008, 19:27 CJ_Parker
 
To think they used a Mac to develop under DirectX instead of developing it on a PC for a PC and later porting to consoles, is absolutely ludicrous. Your arguments are irrational.

*sigh* ... first of all, you do realize that the Xbox 360 has IBM Power PC CPUs installed that just happen to be the same ones as in Apple Macs?

Secondly: All early X360 demos were running on said Apple PowerMac G5 systems instead of the actual Xbox and these systems were used as the dev kit, too...
http://www.anandtech.com/tradeshows/showdoc.aspx?I=2420&p=5
http://lowendmac.com/musings/05/0513.html
http://www.theinquirer.net/en/inquirer/news/2004/02/28/xbox-2--sdk-released-on-cool-apple-power-mac-g5s
http://news.cnet.com/2100-1043-5706658.html
http://en.wikipedia.org/wiki/Xbox_360#Development

Need more?

Quote from the last link at Wikipedia... Before the launch of the Xbox 360, several alpha development kits were spotted using Apple's Power Mac G5 hardware. This was due to the system's PowerPC 970 processor running the same PowerPC architecture that the Xbox 360 would eventually run under IBM's Xenon processor.
 
 
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