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Sep 9, 2008, 22:12 |
Steele Johnson |
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When an mmo gets released right out of the gate as a buggy mess and has horrendous lag, it's not easy to rebuild the subscriber base when the game finally gets patched up. And an mmo without other players is not very fun no matter how solid the game gets. You can only solo in a PvE mmo for so long. After a while, you really need other players to make it fun.
These companies really need to spend the extra time and resources to make their mmo solid and fun if they expect to make money. If you're pressured to release the game, you might as well try to sell it rather than release it prematurely and struggle to support it while maintaining a player base. It's just not worth it.
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