In any other industry releasing a product when it really needed "a few more months in the oven" would not cut it. If a movie needs a few more months they run over budget and hope that it does well enough to justify the expense with the logic that if they released crap, then the whole thing would flop. I don't really understand why gaming companies don't embrace this mythos. If you can't handle going over-budget to release a quality product then maybe you shouldn't be making games at all. Then again...I guess Flagship is the Uwe Boll of the gaming world.