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1. No subject Jun 7, 2008, 23:19 Shadowcat
Good to hear, and personally I wish that ALL developers would wait until the product is on the shelves before putting together their demos. If the demo isn't based on final code, it's not really a demo.

Which isn't to say that there's no value in having something out there prior to the release for testing purposes -- just (a) be VERY VERY clear that it's not the demo, and it's not representative, and (b) make sure you do a real demo after the game comes out.

Or if you insist on having a demo out before the game reaches retail, make sure you update the demo post-release.

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