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36. Re: No subject Jun 4, 2008, 12:43 Kxmode
We should probably give credit where credit is due. Even Carmack has to pay homage to the first, true 3D engine... Ultima Underworld: The Stygian Abyss developed by Blue Sky Productions (later Looking Glass Studios... System Shock, Thief, et all). Unlike Carmack's Wolfenstein 3D, UU:TSA featured a freedom of movement not seen in Wolf 3D in that players could mouselook up and down. Truly an amazing feat in its day.

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