Not exactly. Duke Nukem 3D set the bar on interactivity.
It's hardly off the mark. The game came out over ten years ago. Whatever it contributed has been improved upon, surpassed, and even made obsolete since then.
Ok smarty. Name me a 'modern' FPS game that has ALL of these interactive tidbits:
Kick trash can, rats come out Light switches that actually can be used Mirrors Strippers who do stuff for cash (and they did..) Outlets that shock you when used Jetpacks One-way mirrors Camera terminals that let you use them Let you freeze then shatter an opponent, T2 style Flush toilets Open/Close doors manually (not auto doors that you run into)
And more, I'm sure I'm forgetting.
You may dislike the timetable that Duke is on, but you can't sit there and ignore what it did for gaming.