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13. ... Feb 4, 2008, 20:35 theyarecomingforyou
I dunno, Direct X needs to support/do all the physics, then there should be a hardware/software solutions after than that DX can call to. Otherwise we are back at the voodoo, matrox era of one game works on this product, another on that product.
Exactly. UT was the only game of note that supported my S3 card with texture compression... buying a card simply for one game (no matter how big) just isn't worth it.

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