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34. Re: No subject Dec 18, 2007, 04:56 Duc
 
I don't think GSC are liars or fools but possibly they are foolhardy, they spent an awful lot of time developing hugely complicated models and interactions between AI entities but ultimately didn't actually have much to show for their work - behind the scenes the game might be doing some very clever mathematics and modelling thousands of creatures to create the player experience but ultimately the end result was often inferior to the AI that was scripted and 'cheated' like in Half-life or FEAR.

Additionally if the AI life simulation system was never designed to be networked and given they took out co-op because they couldn't figure out how to make it work this isn't that unlikely then chances are that converting it to a networked model now would be not only extremely complicated but something they already failed at once.


 
 
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