|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 7. |
Re: No subject |
Feb 7, 2007, 15:01 |
Duc |
|
|
Is it paranoid to wonder if the release of the PC product is being delayed for the simultaneous release of the product(s) across all 3 platforms? In all honesty I was mostly interested in portal and TF2, the delay removes any lingering desire I had for another 2 hours of half-life 2 style run-and-gun in this post-FEAR world.
Simultaneous development also makes a big leap in polygon count, shader complexity and texture resolution for dx10 even less likely (not that Valve have promised anything but vague comments about updating the engine as episodes are released) because it'll limit the reuse of assets across platforms. Not to mention that without such a leap the by then 3-year-old source engine will be going up against games like Crysis and the no doubt imminent crop of Unreal Engine 3 products.
This comment was edited on Feb 7, 15:03. |
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.