Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

15. Re: Based on ID's doom(ed) 3 engine? Dec 18, 2006, 01:44 Spectre-7
 
Dentrassi - I'd like to make a couple clarifications -- Technically speaking, the games you listed are still built on the Doom3 engine. Megatexture is an addition to the D3/Q4 codebase. Also, saying that ETQW's tech is developed primarily by Splash Damage isn't entirely correct. They're doing the game development, but AFAIK the bulk of core engine development is still Carmack and crew.

I'd agree that Doom 3 and Quake 4 were mediocre, but I don't think the problem was the engine. On technical basis alone, I still think they're beautiful and impressive games. I just wish the gameplay had been... ummm, at all innovative or creative. C'est la vie.

 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo