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24. Re: No subject Aug 31, 2006, 16:57 hapj
 
banddirector: "did the original Duke3d really make so much money for 3DRealms that they haven't needed to make DNF?"

Probably, yes. About 24 employees. Assume an aggregate load of about $130k/employee/year is around $3mil/year. 10 years since Duke Nukem 3D means they need $30 million total. Count self published Duke Nukem 3D and Rise of the Triad, and producer for Max Payne and now Prey. Say on average they grossed $10/unit means they'd need to have sold in total low millions of units, which sounds entirely plausible across those four titles.

 
 
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