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6. Re: Ghost of E3 past Apr 9, 2006, 19:31 Shadowcat
Why the hell is it wanting to act as a server?
That may depend on which addresses it wishes to serve. I certainly know of games that are both single- and multi-player, and which utilise the same net code to run their single-player games (i.e. server and single client are on the same machine) as they do to run the multi-player games. That would probably trigger the firewall. But if the game runs regardless, that's probably not what's going on here.

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