My point is, Tribes was and is a fast paced game. T2 was a mistake; Dave G's failed wet dream
The lowdown. Tribes 2 was a very good succesor, but you must understand the details. TV wasnt even close.
The speed in Tribes 2 was nerfed down, apparently to make the game easier and to bring more of the warfare style of gameplay into the context of the game. A lot of folks that played Tribes 1 and especially folks who played competition were extremely upset with the base speed and physics of the game. The overall game design of Tribes 2 was excellent and a great improvment on Tribes 1, but the speed issue and some of the nasty hardware requirements for the game engine at the time kind of hurt its momentum. Some nasty bugs on release didnt help either. The T2 engine was quite an undertaking for what Dynamix was trying to achieve compared to what was available in 2001.
Later as community mods were made. Mods like T2 base++ and T2 classic brought back the speed and intense gameplay. At the same time, T2 caused somewhat of a rift in the community. Between those that like the larger warfare team based battling and those who enjoyed the fast man on man offensive and defensive gameplay of Trbes 2 classic.
T2 didnt suck it turned into a game that was equivilant if not better than the first. Now Tribes vengeance, that was an aberration of the game. Any new game needs to feed both styles of Tribes players and it can be done as was shown with Tribes 2 classic, Tribes 2 vehicles etc.
With Garage Games (Basically the original Dynamix devs who made T1) this news is exciting and quenching for the many thirsting players that have been in denial and hibernation for the last 7 years.