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14. Re: Why turn based these days>?????? Dec 13, 2005, 14:08 Slaughter
 
I can understand its roots in real table top games, but now your on a multiprocessing fast gaming machine..turn based games are redundant now. This game was cool back in 1994 or whenever it first came out but now its boresome...
UFO: Aftermath and UFO: Aftershock both use the S.A.S. system, which is sort of a real-time with pause system. I imagine UFO: Afterlight will also use this system, so where did you get turn-based from? These games are not part of the X-COM line of games.
 
Greetings from Olav (Staff at http://www.strategycore.co.uk, Slaughter)
 
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