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52. Tribes overrated Sep 18, 2005, 04:03 chili pepper
Never understood what the fuss was about with those games.

I remember thinking how much I thought those games sucked, after trying out the demos when they came out. I was disappointed to say the least.

The weapons and vehicles felt toy-like and pathetically weak. The movement was slow as molasses and nauseating. Tribes felt like playing a toy game in slow motion. After 3 or 4 hours messing around with the demos, it turned out to be an intensely dull experience to me.

The game had nothing on Quake 1/2, or any of the more modern Battlefield games for that matter. Tribes was missing what made Quake 1/2 so great, the solid movement and feel, powerful feel of the weapons, great pacing, etc.

The only thing I thought Tribes had going for it at the time was the innovation of controllable vehicles, though even that feature was poorly implemented.

The little known early predecessor of the Battlefield games, Codename Eagle for the PC (also an EA title AHHHH), for my money was a much better example of the combat/vehicles/multiplayer genre that was emerging from that period.

This comment was edited on Sep 18, 04:09.
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