|
|
 |
Report this Comment
Use this form to report the
selected comment to the moderators. Reporting should generally
be used only if the comment breaks forum rules.
 |
| 27. |
re: tarded |
Sep 5, 2005, 23:28 |
ColoradoHoudini |
|
|
and here i was thinking that i was alone with my take on the wildly innacurate guns in BF2. i can go in spurts wher i hit guys 1 shot 1 kill and i can barely see their heads, to 20 shots up close and he doesnt die. the hitscan is horrid and the weapon damage appears random.
its a good game in concept.. but why can't it have ET-like physics? it seems to me that ET:QW will be exactly what i need.. perfect physics/damage/hitscan and vehicles that follow suit.
grappling hook... hrmm. if only i could import my Quake1 Thunderwalker CTF guy into BF2..i'd show them what a real grapple hook should work like.
|
|
|
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.