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27. re: tarded Sep 5, 2005, 23:28 ColoradoHoudini
and here i was thinking that i was alone with my take on the wildly innacurate guns in BF2.
i can go in spurts wher i hit guys 1 shot 1 kill and i can barely see their heads, to 20 shots up close and he doesnt die.
the hitscan is horrid and the weapon damage appears random.

its a good game in concept.. but why can't it have ET-like physics?
it seems to me that ET:QW will be exactly what i need..
perfect physics/damage/hitscan and vehicles that follow suit.

grappling hook... hrmm.
if only i could import my Quake1 Thunderwalker CTF guy into BF2..i'd show them what a real grapple hook should work like.

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