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This is one of the most pointless |
Apr 30, 2005, 17:56 |
saluk |
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discussions I have read in a long time. MMORPG or not, who cares!? Guild wars is an online only game in which you can team up with friends and meet up with other players in towns to go on missions together or combat with. Parts of it are "persistant" such as your characters stats, and global storyline type things, and much of the game is NOT "persistant" such as any of the missions. Guild wars was not designed to replace everquest or world of warcraft. It's more along the line of diablo, although it takes a few cues from the mmorpg genre.
The mmorpg market of games only cater to a very narrow group of players, and a lot of people just dont like them or get bored of them too fast. This is an alternative. If you want to play a game where if you dont play 24 hours a day you may miss something important or get hopelessly behind your friends in skills, go ahead and play something else. If you want an online experience that tries to at least give each player a chance to have fun instead of making you work for it, this might be the game to try.
Come on. Debating genre? Reminds me of 10 years ago when everyone was arguing over zelda and final fantasy. Is zelda an rpg or an adventure? WHO CARES PLAY IT IF YOU LIKE IT, DONT IF YOU DONT!
If developers only made games to fit a strict definition of genre, we wouldnt have any story in our half life, we wouldnt have any dialogue in our grand theft auto, and we wouldnt have any masterpiece in our deus ex. Wake up and smell the possibilities.
This comment was edited on Apr 30, 17:57. |
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